The Grand Pursuit

โ€œThe Grand Pursuitโ€ is an eLearning game inspired by the reality TV game show โ€˜Who Wants to be a Millionaire?โ€™ The game has won LearnX Gold Award 2024 for the category โ€˜Best Edtechโ€™. The level-based eLearning game could be adapted to different subject areas without changing the central mechanics of the learning game.

โ€œThe Grand Pursuitโ€ game aims to offer an immersive learning experience to achieve the outcomes of knowledge, skills, and abilities through active recall and engagement.

Learning Everest Wins Gold Award at LearnX 2024

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Get a customized version of this award-winning game with your own content and question bank!

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โ€œThe Grand Pursuitโ€ captivatingly evaluates learner comprehension by testing and reinforcing learnersโ€™ knowledge in a specific domain.

Benefits of โ€œThe Grand Pursuitโ€ Game

By actively participating in โ€œThe Grand Pursuitโ€, the learner will gain practical experience inย better retention and application of the learned concepts.

The customizable nature of the game makes it possible to adapt diverse topics and bring variations in the rewards based on industry demands, presenting exceptional quality to the game.

As this course is gamified, it tends to engage learners effectively, promoting completion and effective comprehension of the topic on which it is customized. This ensures higher ROI for the course.

The innovation in The Grand Pursuit was in its design, which structured a game showโ€™s concept in a way that could be adapted into a templatized eLearning course incorporating graphic design and video editing/creation tools for backgrounds, scenes, and avatarsย and sound libraries for the game music and special effects, such as applause, timer, lifelines, etc.

Not many organizations use this innovative training approach. So, if you are an early adopter of such innovative learning methodology, employees look forward to such initiatives and appreciate the efforts taken by the organization in the capability building of the employees.

The game incorporates multiple strategies to reinforce participants such as fictional monetary rewards, support levels and a quit button to retain earnings, and 3 Lifelines- 50/50, Ask an Expert, Audience poll. The survey of the participants engaged in the game showcased complete agreement that the lifelines in the course were encouraging and reinforcing in nature.

The Grand Pursuit Game

USP of โ€œThe Grand Pursuitโ€ Game

An engaged learning experience withย customization in the form of avatars and an in-game name, the preliminary round Fastest Finger First with learners solving a timed drag-and-drop question, 30 seconds countdown clock in the initial phase, and complex un-timed questions from Level 5ย arousing curiosity.

The course is designed to be adaptive for access on PCs, tablets, and mobile phones enhancing accessibility.

The Grand Pursuit can be deployed on any modern SCORM-compatible LMS. Additionally, the game can be distributed via the web through links.

Randomized Question Bank at the backend to retrieve diverse sets of questions for individual attempts.

The game is customizable and can adapt to diverse topics and bring variations in the rewards based on industry demands, presenting exceptional quality to the game.

The Grand Pursuit eLearning Game

Client Success

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